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Caverns of Mars
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Caverns of Mars : ウィキペディア英語版
Caverns of Mars

''Caverns of Mars'' is a computer game for the Atari 8-bit computers, programmed by Greg Christensen and published by Atari Program Exchange (APX) in 1981. It became the best selling APX title of all time, eventually being released by Atari in game cartridge format.
The game is essentially a vertical version of the arcade game ''Scramble'', with the twist that the player must re-trace their steps through the map to finish the levels.
==History==
Greg Christensen, a high-school senior, purchased an Atari 800 in 1981, and wrote ''Caverns'' over a six-month period. Fred Thorlin, one of APX's few employees at the time and later the director of APX between 1982 and 1984, recalls ''Caverns'' arriving at APX:
Two months after sending it to APX, Christensen received his first royalty check for $18,000, and a phone call from an Atari executive who praised the game. ''Caverns'' eventually won the 1981 APX game contest, winning another $3,000, and Atari told Christensen he might receive up to $100,000 in royalties.〔Dale Archibald, ("Programming for Dollars" ), ''Video Games'', December 1982〕
Atari licensed the game in early 1982 for distribution in the main Atari catalog, distributing it on diskette.〔("Caverns of Mars" ), ''The Atari Connection'', Spring 1982, p. 11〕 This was the first such example of an APX to Atari move, among very few examples in total. When asked to collaborate on a cartridge-based port, Christensen declined, having started college.〔("Caverns of Mars" ), The Creative Atari, 1983〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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